|"Are you lost too? I've been lost for as long as I can remember."|
Light Plants, sometimes styled as "lightplants," are a cut enemy type that would have appeared in Subcon Forest. In the Alpha of the game, they can be found in the Rift behind the bookcase in Queen Vanessa's Manor. In the Beta, they can be seen in the Beta Hero's Challenge. They can also be seen in the 2013 Subcon Trailer on top of houses in the Subcon Village and in other various parts of the forest.
The Light Plants appear to be large, white flowers with black dots on their heads. Upon eating a fly and charging up, a Light Plant's head will glow a color, chosen randomly between Yellow, Purple, Red, Green, and Blue. In the editor for the final game, the Light Plant's model is slightly different and uses a completely different texture, appearing with a purple head with a pink inner mouth and spikes coming out from where its stem and head meet. Its jaw is also slightly more extended than its Alpha and Beta equivalents.
Light plants also came in 3 sizes - Small (hat_enemy_lightplant), medium (hat_enemy_lightplantbig, the size seen in the Alpha and Beta), and large (hat_enemy_lightplantverybig.) In the beta, the medium and large sizes seem to be broken, very rarely attacking even when the player is directly in front of them, while the small version is still able to. This issue is not present in the Alpha of the game. The large Light Plants turn to purple particles and fall apart when killed in the Alpha. This feature is seen on both medium and large variants in the 2013 Chapter 2 trailer.
When passive, Light Plants would cycle between an open mouthed idle animation, a fly eating animation, a fly spitting animation, and a close mouthed idle. Light Plants do not appear to interact with other environmental factors such as other enemies or the world.
When in combat, Light Plants have several forms of attack. When Hat Kid approaches a Light Plant, it can attack by biting or by laying flat and performing a spin attack. If the player were to distance themselves from the Light Plant, but not far enough for it to lose sight of them, it can use a projectile attack, which would be signified by it eating a fly and glowing. The Light Plant can then shoot a glowing energy ball at the player.
Light plants are theorized to have been removed due to a bug where in which they will fail to damage the player even upon landing an attack if the player stands still. This bug is most noticeable in the Beta, where Light Plants are the most dysfunctional. The Light Plants were also replaced in the Beta of the game's development with Pink and Yellow plant enemies, both of which can be seen on a number of official screenshots, including some that are included on A Hat in Time's Steam page.
- Light Plants can be found in the Alpha & Beta Builds in a secret level in Queen Vanessa's Manor.
- In the final game they were replaced with raccoons in this rift.
|Major Characters||Moonjumper • Timmy|
|Hostile Characters||The Shapeshifter • Rough Patch • Light Plant • Pink & Yelo Plants • Blob Marley|
|Support Characters||Tim, CEO of Time • Tim's Friend • Thor • Oldster • Sandworm • Bird Companion|
|Minor Characters||Science Owls • The Narrator|
|Levels||Beta Hero's Challenge • Music Room • Rectangles • Sand n' Sails • Harbor • The City of Calcite and Adventure|