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Moonjumper Head "Are you lost too? I've been lost for as long as I can remember."

Rough Patches, also known as Bush cats, were a planned Enemy that appear in the Subcon Forest. This enemy would have concealed itself in plain sight by tucking its legs and tail inside their body and hiding its face, there-fore disguising itself as a bush, until Hat Kid would to approach it. At this point, it would jump out and chase after the player. In the final build of the game, the rough patch appears in Vanessa's Manor as a frozen victim. Rough Patch has have 5 health. They ended up getting added back in the final build as an easter egg confirmed via a twitter post by the a hat in time team.




Appearance[]

The Rough Patch appears to resemble a hybrid of a cat and a bush. Its torso is spiky and resembles the bushes seen around the forest. When active, the rough patch reveals itself, exposing its tail, legs, and face. The legs are shaped like that of a normal cat and are a dark, reddish-brown. Its tail is the same color as its legs, and has a club shape, complete with spikes at the end of it. The tail also contains two yellow stripes, making it appear similar to a raccoon's tail. The rough patch's face shows four large, spiky teeth inside an open mouth, and two large, ovular eyes, all a slightly orange shade of yellow. The rough patch was designed by Shane Frost.

Behavior[]

While idle, the rough patch will remain mostly motionless, shaking its bush every so often. If the player begins to approach the rough patch, it will begin shaking much quicker and begin warning the player of its presence, both by emitting a warning sound (which is actually a heavily modified sound of a cat purring) and emitting a sort of warning radius, to which it will begin chasing the player if they step inside.

While attacking, the rough patch will show its face and release its tail and legs out from its bush and begin chasing the player. If the player moves far enough away, the rough patch will turn back to its original location and return to its idle state.

In the alpha and beta, the rough patch is vulnerable and can be killed in a few hits (although it cannot be fully loaded in the beta build and is therefor nonfunctional.) In the final release of the game (at least up to version 1.0) The rough patch, if spawned in, is only susceptible to chemical explosions.

When they got added back in the final build, one can be seen running in a circle around a tree near the starting area of the Vanessa's manor mission. Optionally, they can be seen in that exact spot if any other mission is selected.

Removal[]

It is unknown why the Rough Patch was removed from the final version of the game, although it is worth mentioning that the headless statues that are seen in the final game essentially function identically to the rough patch, save for their immunity and lack of warnings.

Gallery[]

Trivia[]

  • The Rough Patch is the only cut character to appear as a frozen victim on the first floor of Vanessa's Manor.
  • The Rough Patch's model was first found in the alpha build of the game. It lacked its final textures, however, as the entire model is covered with a bush texture, including the tail, feet, and face.
    • In addition to this, its animations were unfinished, leaving it with only an idle animation and temporary attack animation (the rough patch would spin at the player to inflict damage.)
  • The Rough Patch's textures include a content/happy face texture that goes unused.
  • In the Alpha, the Rough Patch will turn to dark purple particles that slowly fall and dissipate after being killed. This death sequence is shared with the Light Plant.
  • Rough Patch ended up getting re-added back in the main game appearing in Subcon Forest as a hidden easter egg, as well as being able to be added in the lobby with a fan-made design if a mod called remade hat kid is installed.
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